![]() If fighting a boss whilst in A or S rank, they will unleash a special attack ( EX Skill). The player will start at Rank F, but can raise their rank up to E, D, C, B, A and S as represented from poor to excellent. The game introduces the 'Rank' system through a result screen after missions. The player is able to upgrade these weapons through levels, increasing their capabilities by defeating enemies. ![]() In addition, Zero can obtain new weapons such as the Shield Boomerang and Triple Rod. ![]() As always, Zero is equipped with the Z-Saber, a close range energy sword weapon. The character is equipped at the very beginning of the game with the Buster Shot (not to be confused with the arm-mounted Z Buster from the X series). Elemental effects are activated only during Zero's fully charged attacks. Instead, the player may gain Elemental Chips of Fire, Ice and Thunder, following the principle of janken/Rock-Paper-Scissors (Fire>Ice>Thunder>Fire). However, as the game exclusively follows Zero, the character does not gain a new weapon system with each boss they defeat. Players navigate Zero through difficult obstacles and terrain whilst combating Mavericks. Mega Man Zero closely follows the gameplay of its predecessors. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |